Day 14 - Gravitic Anchor

#morktober Day 14 - Anchor

Glistening steel and pulsing gravity wells combine into a pillar of sci-fi tech.

Based on the same technology that enables Skip Drives, these skip modules freeze rather than propel, fixing a ship to its exact coordinates in space time. Originally used by astronomers for up close study of hazardous celestial bodies, Crime Syndicates and particularly foolhardy fighter pilots have quickly adopted it into their skips.

Added Position:
Required MP / Provided MP: 1/0
Added Hull Points: 5
Module Grade: III
Crew Action: Full Stop.
-- Position: Bridge or Helm
-- Skip instantly stops in place. Move all other objects/skips d3 zone. Kinetic and Energy attacks against your Skip are +4DR this round. Unprepared crew test ANY DR14, taking 3d6 damage on failure or half as much on success.